raylib
Cross-platform game development for Windows and embedded hardware like ESP32, Graphics library for multimedia applications and simulations
A simple, cross-platform C library ideal for quickly building games and multimedia apps that run on diverse hardware.
Projects requiring advanced, multi-backend graphics engines like bgfx
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FIRST-HAND READS
What people reported, in their own words. Every line links to where it was said.
“pretty straightforward (and satisfying) to just build my own gui functions/widgets with raylib”
POSITIVE · ease of use · Hacker News · 2026-06-17
“now my game works on all platforms raylib supports. It really is making me have a lot of fun while programming my new game”
POSITIVE · performance · Hacker News · 2026-05-07
“raylib gives me cross platform input handling / rendering and window management”
POSITIVE · features · Hacker News · 2026-04-23
“raylib is how I managed to actually.. start getting proper fun out of programming, and finally get some projects that could be considered complete”
POSITIVE · ease of use · Hacker News · 2026-04-23
“raylib does all of the text rendering in a very clean way, so I love it for that”
MIXED · features · Hacker News · 2026-03-11
“raylib's API is small. I got cross platform compilation going in an afternoon”
POSITIVE · ease of use · Hacker News · 2026-03-02
“went back to mainly C++ and Raylib now that I can delegate the "boring" stuff to AI, never had any issues with programming in C++”
POSITIVE · Hacker News · 2026-03-02
“I tried some things with Raylib already and that got me REALLY excited about the possibilities.”
POSITIVE · features · Hacker News · 2025-12-31
“rendering via Raylib and RayGUI, and tweening for animations. All of those worked quite well with only very minor corrections”
POSITIVE · performance · Hacker News · 2025-12-29
“Raylib is a very good option for 2D games. For me it was the easiest way to translate”
POSITIVE · ease of use · Hacker News · 2025-12-02
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